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Lev Skrypnyk

3D Environment Artist, UE5 Engineer

Director, Project RedBlade

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About

Hello! I'm Lev, a Junior 3D Environment Artist with extensive experience in creating high-quality, optimized 3D environments for video games. My expertise spans asset creation, lighting, and environmental storytelling, with a strong focus on maintaining performance efficiency across platforms. I have a deep understanding of the full environment creation pipeline, from concept to implementation, and I'm committed to delivering immersive and visually compelling worlds. In addition, I constantly refine my skills in advanced techniques to stay ahead of industry trends and contribute to the success of complex projects.

Experience

  • 3D Artist at Flexity Games Studio [ 2022 - 2023 ]
  • UE5 Engineer at Project RedBlade [ 2023 - 2024 ]
  • Freelance [ 2024 - Present ]

Skills

UE5

  • Game mechanics development using Blueprints
  • UI/UX design and implementation for various platforms.
  • Environment setup and optimization for performance in Unreal Engine 5
  • Creating and optimizing lighting and post-processing systems for realistic visuals
  • Optimizing asset workflows and managing large-scale environments in Unreal Engine 5.

3D

  • Full pipeline 3D asset creation for games (modeling, UV, baking, texturing)
  • UE5 shaders and texture optimization
  • Proficient in the full game asset pipeline
  • Environment concept art and 3D design creation
  • Strong background in game world design and environmental storytelling

Hobbies

  • Books
  • Sport
  • Videogames
  • Piano

Contact Me

  • Email: lev.skrypnyk@gmail.com
  • Telegram: levmirage
  • Discord: levmirage

My Games & Projects